U10
Rondo 4v1 Touch Warm-Up
Move the ball quickly around one defender to build early touches and awareness.
- Take your first touch away from the defender
- Pass with the inside of your foot
A warm-up should get players moving and thinking about the session, with a ball at their feet from the first minute.
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Drag a player, then press play. These are sample names: sign in and your real roster imports automatically. Try your own names, numbers and kit.
These warm-ups get bodies moving and touches going, from U6 to adult teams. Most run for 8 to 14 minutes, and many can lead straight into the next drill. Here are a few to look at, and the app has all 98, each one playing in 3D.
U10
Move the ball quickly around one defender to build early touches and awareness.
U6
Dribble through as many open cone gates as possible before the time runs out.
U6
Copy the leader's dribble path and stop or turn the moment the leader does.
U12
Keep possession in a small grid and switch the point of attack.
U14
Keep the ball in a 10x10 rondo and score a point for every pass the defender misses.
U6
A shark dribbles after the little fish, then rolls the ball to a second shark who joins the hunt and freezes a fish with a tag.
Adult
Run two ladders side by side in a tight space and move the ball on first time as you step out, with partners ready and no waiting in line.
U14
Fire the ankles and hips by bouncing the ball from side to side up a coned lane while two roaming defenders step in to steal the angle.
90 more warm-up drills are in the app, each playing in 3D with the full set-up and steps.
See all 98 warm-up drills in the appGentle movement first, then speed up as muscles warm.
Players get more touches and pay more attention than they do in plain laps.
If today is about passing, warm up with passing, so no time is lost later.
Tag and follow-the-leader with a ball. Young players warm up by playing.
Simple passing patterns and footwork, with quick changes of direction.
Dynamic movement, then a sharper passing or small-game warm-up.
Most of these run for 8 to 14 minutes.
They can, but most of these use a ball, so the time also builds skill.
Many are. Choose a simple one the team already knows, so nobody needs a long explanation.
Coming soon to iPhone and Android.
Get early access