U10
1v1 vs the Goalkeeper
Beat the goalkeeper in a 1v1 after a through ball.
- Take the through ball in stride
- Commit the goalkeeper
Keepers often train on their own at the end of training. These give them real work, and many involve the team too.
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Drag a player, then press play. These are sample names: sign in and your real roster imports automatically. Try your own names, numbers and kit.
These drills cover what a keeper does in a game: getting set, catching, diving, coming out in a 1v1 and starting attacks. They run from U6 to adult teams, with most from U10 up. Here are a few to look at, and the app has all 111, each one playing in 3D.
U10
Beat the goalkeeper in a 1v1 after a through ball.
U12
Start a fast attack from the keeper's hands and reach the far goal in three passes.
U10
Dive low and hold shots served from eight metres out.
U18
An overarm release to the wing turns a claim into an attack in five touches, beating a first presser and then a second defender who sprints across to help.
U12
Claim crosses at the highest point with an opponent jumping but not challenging.
U10
Move your feet quickly through the poles and still be set for the shot.
U12
Close the space quickly and stay big without diving early.
U14
Start a counter from the keeper's hands and reach the far goal inside three two-touch passes.
103 more goalkeeper drills are in the app, each playing in 3D with the full set-up and steps.
See all 111 goalkeeper drills in the appFeet apart, weight forward and hands ready, set just before the shot is taken.
Get the body behind low shots and catch high balls in front of the head.
After a save, look up early and throw or pass to a free teammate.
Many finishing drills give a keeper plenty to do. Ask the shooters to start with a set order.
Diving is tiring, so use short sets with a rest, and keep quality ahead of numbers.
Pick one point for the session, such as set position, and praise it when you see it.
The app has drills from U6, but most are from U10 up. Younger players do well trying the position in turn.
Most need 3 to 7 players, including the keeper.
Most run for 10 to 16 minutes.
Coming soon to iPhone and Android.
Get early access